halen1984
Im an amatuer rocket engineer and want to build my own flight computer. It needs to be able to track speed, pitch, yaw, roll, and movment across the x, y, & z axis (lots of focus on the y), in very quick succession.
all of this, while under high g-forces, and moving very fast. I know next to nothing about computers and coding though. Does anyone have good recommendations on places to start learning the skills i'll need for doing this? (I fully understand this will be very challenging, but im up for it.)